sto corrosive plasma weapon pack. Standard Modifiers: Can appear multiple times (e. sto corrosive plasma weapon pack

 
 Standard Modifiers: Can appear multiple times (esto corrosive plasma weapon pack  Special Equipment Pack - Diffusive Tetryon Weapons can be obtained from the [Tzenkethi Lock Box] & [Infinity Prize Pack: Weapon Pack]

2 DPS) -10 Weapon Power to self while this weapon is firing. Weapon will be of Very Rare quality, appropriate to the level of character that opens it (Mk II-XII). And the bajor set gives some extra damage as well for plasma. Bajoran Phasers 23c Klingon/Romulan Disruptors 23c Federation Phasers Hazari Pistols (The corrosive plasma pistol, which they never even use in-game) Ferengi Phasers Vaadwaur Rifles and pistols Kobali Rifles A full voth roster of weapons Andorian weaponized mining picks Those fighting gloves that showed up in one episode of. Note: both plasma weapon damage. Epic adds. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. Corrosive Plasma Beam Array. This unique energy signature gives their weaponry a. Beam Arrays fire a series of average damage beams across a 250° arc. These Chronoplasma weapons behave almost identically to existing plasma weapons, except that the high temperature burning effect is caused by exciting local spacetime, inhibiting afflicted foe's ability to interact with reality at full speed. In this video i am showcasing all the different types of Energy Beams and Experimental weapons featured inside Star Trek Online by July of 2018Fell free to c. They have a chance to apply a plasma and kinetic damage resistance rating debuff. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. If I would go for a plasma build, I would propably go with corrosive plasma [sto. dark. Procs are the added bonuses like a chance to slap a resistance debuff or knock a subsytem offline. Planes like the B-2, the F-117A, and the SR-71. ) The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. 5% chance to apply an instant amount of Plasma Damage, on hit. The type of rewards included in this store range from Event Rewards, former-Microtransactions, limited-time Giveaways, and more. They give a bonus to plasma damage, but for non-plasma weapons, they add a plasma dot, which makes things even. e. Description. Omega reputation borg plasma torp Corrosive torp from lobi with mines or console for 2 set effect + plasma projectile weapon damage. ) If you mean the upscaled space versions on the Ha'tak, the only weapon I'm aware of that has anything close to a gold color are the Spiralwave Disruptors off the Cardassian lockbox ship. Combined with what you said, the romulan hyper plasma torp and experimental beam array for 2 piece set and crafted plasma borg for the big oempf damage is what I use for plasma projectile builds I just wanted to show off a few cool toys in Star Trek Online in a nice short video. Faster run, with no deaths (higher DPS). Capitalizing on the defense-stripping properties of their corrosive plasma energy. 48. 8 weapon power from mk 12 console, 0. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. It may be. These weapons utilize a “Cyclic Modulation” ability in this slot. Game Description. Destructive high-energy Plasma derived from the wrist weapons used by the alien adversaries of the U. This is why your two weapons have different rarity because the polarized disruptor has a bonus proc while the corrosive plasma does not. The Task Force Ordnances space set is a three-piece space equipment set, composed of a unique Universal Console, one interchangeable Advanced Inhibiting Beam or Heavy Turret space weapon, and one interchangeable Chroniton projectile weapon, released with the Victory is Life Expansion. The damage they deal will be increased for each stack of this effect that is present on the. Open to gain a random level-appropriate Courier Antiproton weapon and a chance at this lockbox's Vanity Shield. (Bonus!) Corrosive Plasma Torpedo & Mines. Plasmatic Biomatter weaponry has a 2. Spread/THY only consumes 1 charge. Viridian Plasma weapons have a chance of providing a temporary Firing Cycle boost to all. 5 sec (Ignore Shields) +20% Accuracy. The label on this box indicates that it is a new form of hybrid weaponry known as "Phased Polaron" which combines the special effects of both Phaser and Polaron weaponry. Secondary effects: Plasma damage over 10 seconds. Franklin, these weapons are available as cannons, beams, or ground wrist-weapons. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Ferenginar Plasma is highly corrosive, in addition to sustained plasma damage, the plasma build up can become so. That Lukari console gives +30% Plasma. Second this, a mark 15. Opening this pack will give a random 2259c Phaser Pistol from the following. There hasn't been a new plasma torpedo in a long time, in fact every single type has gotten multiple new torpedoes since the last plasma torpedo. When building a beam boat, you want to start out with one type of energy weapon. Their secondary fire mode stuns a single target, and deals minor damage. Just like the title says. Please consider DPS beam boating involves alot of damage, crit, and bleedthrough. Special Ability: Temporal Vortex The Temporal Vortex Probe is a Universal Console obtained from the 2020 First Contact Day event. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. By Odenknight. To compensate the speed issues of the plasma torps i would go for T2 Terran rep-trait combined with 2/3 new romulus space set, although it hurts to give up the AMACO set-bonus. 5% Chance to Apply Delphic Overcharge +10% Weapon Crit Chance for 5 sec +10% Weapon Crit Severity for 5 sec so a a Crtd/Dm CrtDx4 so maximize. Plasma: The two-piece bonus from Romulan rep (the Zero Point console + the Experimental beam) gives another 9%+ damage modifier. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. Additionally, the Kelvin Divergence Lock Box has new Space and Ground weapons within the Altamid Plasma Weapon Pack. Assimilated Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Whether the item contained herein is a ship weapon or a personal weapon remains a mystery until the box is opened. If they get the Terran Weapon, they will be the strongest in pretty much every situation. In other cases, high-CrtD antiprotons are on top. Beam Arrays fire a series of average damage beams across a 250° arc. It’s a great plasma weapon. Antiproton: +20% critical severity. The only difference between the regular plasma and the corrosive is that the effect of the exotic damage in the corrosive is bigger (i think, im not 100% sure since it was a long time ago). Standard Modifiers: Can appear. Plasma ground weapons have a chance to apply additional plasma damage. This guide will serve as an introduction to the use of torpedoes, what abilities and traits enhance and synergize with them, and advanced tactics utilized in high DPS runs. Contents of an Infinity Prize Pack will be unbound after opening. Corrosive Plasma Stun Pistols are ranged ground weapons available for characters and bridge officers. [Bajor Defense Covariant Shield Array Mk XII] [Bajor Defense Deflector Array Mk XII] [Bajor Defense Hyper-Impulse Engines Mk XII]. Infact, I'm in the market for a zhat vash dual heavy cannon to complete my load out (on Xbox). It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. Store Unlock: Romulan Plasma Assault Weapons Mk XII; Equipment: Reman Advanced Prototype Impulse Engine Mk XII (Space Set). At the exchange, this pack can be found under " Reward. Sort of correct. Corrosive plasma is only better because it doesn't give up a modifier in exchange for its "special" quality like RomPlas weapons do. 10% recharge time reduction to Tactical, Intel and Pilot Bridge Officer abilities. There is a lot of talk about Radiant Assault Pulsewave and the CC Rifles being recommended for ground STF's. 360 beams are available, but only 1 crafted, 1 reputation purchase, and 1 loot can be equiped. For damage in Ground combat, see Damage type (ground) There are three major damage categories in Star Trek Online: Energy damage is the set of the 6 main types of damage dealt by direct fire ranged energy weapons in space, as well as two other less-common types. They can be obtained as a mission rewards and drops, or R&D crafting system. The Corrosive Plasma "proc" is a rising -1 to -20 DRR over 20 seconds. Plasmatic Biomatter Plasma weapons can be obtained from the [Special Equipment Pack - Plasmatic Biomatter Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Xindi. Special Equipment Pack - Destabilized Tetryon Weapons The label on this box indicates that it is a variation of Tetryon energy weaponry commonly used by the Hirogen. Not to mention the boffs crit chance boosts. Probably not for the purist, but it seems to fit with the Gorn Identity. The lukari rep weapon set combined with the romulan rep weapon set makes for some great damage. Ferenginar Plasma Compression Pistols are ranged ground weapons available for characters and bridge officers. Generally the PEP (Particle Emission Plasma), by a huge margin, in my opinion. Obtained. This box contains weapons based off recovered Sphere Builder technology. No one I know that runs plasma uses Romulan Plasma. Covert weaponry generates half as much Threat as normal weaponry and replaces the standard Phaser proc with a stacking bonus to Speed and Turn Rate. German MG39 Machine Gun (3D printed) $25/ week $100 refundable deposit . Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. Could be either the full auto or high density version though. They fire multiple energy damage bolts at a single target. However, it has the added bonus of applying a slow and being an aoe proc. level 1. I did not derive the base damage for these as I was merely testing some curiosity on Tribble. The Phased Tetryon weapons deal Tetryon energy damage, and have both Tetryon and Phaser standard proc. It can be unpacked by players of all factions. These weapons are only available with [Acc]x2 from the mission, but can be re. Very Rare Assimilated Plasma. September 6, 2020 at 11:35 am #428805. I just wanted to show off a few cool toys in Star Trek Online in a nice short video. They fire a steady energy damage beam at a single target. There are 3 types of classes in Star Trek Online (STO). I like having one flavor of weapon, so being able to kit out a character consistently is really nice. At the exchange, this pack can be found under. At the Exchange, this pack can be found under "Reward Packs" tab,. Their damage will fall off with distance to the target. This replaces the standard Plasma burn. Agony Phaser weapons fire beams of phased energy tuned to a frequency that resonates with the nervous systems of most living creatures, and have a chance to cause continous damage and temporarily disable targets. caustic, plasmatic biomatter, corrosive, Romulan, chronoplasma, and generic + crafted). The plasma dot is less per second then normal plasma weapons and last only 10 seconds compared to 15 seconds. The Corrosive and Digitizer Plasma Torpdeo do 42 damage per second with a 10% chance to burn. Factoids about plasma: The two flavors of energy weapon DOT (regular and Corrosive DOT) stacks up to 5 times with themselves, and are separate from the stacks for plasma torpedoes, Omega torpedoes, Romulan torpedoes, and the Experimental Beam Overload. but it may be better on a build that is mostly complete (where you can expect to get a reasonable number of kills). The plasma dot is less per second than normal plasma weapons and last only 10 seconds compared to 15 seconds. The Lobi Crystal Consortium is pleased to announce their latest featured sale! From now to Monday, May 18th at 10AM PDT, shrewd Captains will be able to select from our space and ground gear! For this weekend only, all Space Gear in the Lobi Store will be 20% off and all Ground Gear in the Lobi Store will be 40% off. Ba'ul Antiproton Weapons: Opening this pack presents you with a choice between Ba'ul Antiproton Beams, Ba'ul Antiproton Cannons, and Ba'ul Antiproton Ground Weapons. Like sticking with only plasma based weapons and only using plasma boosting tactical consoles gives you a higher damage output per weapon than mixing phaser plasma, polaron, etc. 5% Chance: To Lower the Target's Damage Resistance by 1% to 20% Over 20 sec. Business, Economics, and Finance. (amount of damage is TBD, but should be comparable to what you can currently achieve) This new console effect will be built to benefit from +Damage abilities and consoles. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. Special Equipment Pack - Delphic Antiproton Weapons can be obtained from the [Sphere Builder Lock Box] & [Infinity Prize Pack: Weapon Pack]. Plasma Repeater Pistol. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. Star Trek Online Wiki is a FANDOM Games Community. com] over Rom plasma. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. (At the Exchange, this pack can be found under "Reward Packs". Focused Singularity. I'll do some runs with the other weapons too. Each weapon pack contains a choice of 6 different types of character-bound corrosive plasma weapons for $80. Fluidic weaponry will Repel the enemy while also dealing a small amount of. 5%. Being able to upgrade my gear every 10 levels and getting the exact weapon type I want while filling up every available weapon slot is great. 5% chance: +7% Bonus Energy Damage to Self for 20 sec (Stacks up to 3 times) so a CrtD/Dm Dmgx4 maximize damage output. Energy Weapons do equal damage to both a starship's shields and hull. As fore weapons i would slot PEP, Lobi-Corrosive Plasma Torp, Romulan. Also, one of the pieces, the Experimental Romulan Plasma Beam Array, does not draw weapon power when firing, so it "saves" power for other things. ago. _ Disruptor Damage (_ DPS) to target: 2. If I remember, the base weapon attachments are: phaser - proc to system offline plasma - proc to DoT disruptor - proc to resistance debuff anti-proton - crit severityCorrosive Plasma (Lock Box or Exchange only, Delta Lock Box - adds the normal plasma proc along with a 2. Romulan Plasma is actually one of the worst items in all of STO since they sacrifice one modifier for a Proc that does little compared to the cost of the lost modifier. The reason why mixing base types (phaser, disruptor, plasma, etc. Isolytic Plasma 2. Whatever. Lots of weapon choices out there atm to save time I will mostly focus on ship weapons with the exception of 2 ground weapons: The Advanced Herald Antiproton Beam Projector and the Hur’q Acoustic Resonator (sto wiki does not have a page for it yet). Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. This is very specialized and refined build, so unless you want to spend the time. It doesn't stack or refresh, and immediately drops to 0 after 20s. TL;DR Delphic torpedo is a better investment. Plasma Split Beam Pistol. This box contains weapons based of recovered Terran Empire technology. Also, everyone should have a TR-116b as a standard, but as previously mentioned, is not the best weapon in all circumstances. Isolytic Plasma weapons can be obtained from the [Special Equipment Pack - Isolytic Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Son'a Lock Box]. Doubles the amount of targets hit on spread: 6/8/10 targets based on spread rank. Apparently there's an issue with the Corrosive Weapons Pack in Mudd's Market. These new vessels will be available in both Non-Fleet and Fleet variants, and additionally will be a part of the first-ever bundle with ships from four different factions! Special Introductory Pricing Discount!Plasmas are upgrade weapons of the Federation (as well as foes of the Federation, eg. I really enjoy phased biomatter weapons; I have a FED T5-U fleet patrol retrofit outfitted with them, esp. Instead of being 100% its 10% and if that wasn't bad enough the Plasma burn its self its tiny compared to normal Plasma burn. Priors World Defense Satellite. This package will allow you to choose one prize from the following options: Phaser Weapons (32c. The same way that your other weapons don't get a plasma fire DoT just by you having a Plasma weapon equipped but rather you have to actually hit them with the plasma weapon to get that effect. to target: 2. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Standard issue on {{{ships}}} ships, Lock Box drop: Special Equipment Pack - Assimilated Plasma Weapons. Corrosive Plasma weapons (space) Retrieved from ". They will have the two strongest weapons, Terran Task force and Prolong Engagement. All 3 pieces. Kinda prefer the plasma (mostly used it anyways for majority of gameplay). Altamid Plasma weaponry replaces the standard Plasma proc with a reduction to enemy Plasma and Kinetic Damage Resistance. The Plasma Piercing Beam Rifle, Wide-Beam Rifle, Repeater Pistol, and Split-Beam Pistol are all excellent choices, and can be buffed with things like the Romulan trait "Plasma Weapon Specialist", the mission-reward Imperial Navy kit, and. Corrosive Plasma: 2. CryptoOpening reward boxes for a weapon seems silly - but - I thought I'd give it a try with the new Vaadwuar polarons. Uncommon Plasma weapons have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. 5 sec (Ignore Shields) +20% Accuracy. A pack of six Corrosive Plasma space weapons can now be purchased from the Zen Store for 8,000 under the name Corrosive Weapons Pack as part of "Mudd's Market", though. Star Trek Online Wiki is a FANDOM. Plasma Torpedo Launcher. You can certainly build specifically for the big hits of "regular" Plasma torps - your main concerns are the slow travel time of. I meant the set bonus powers. 2021 v 6. A full load out has the potential of causing significant bonus damage per each zhat vash weapon. There might be cheaper options for easy and cohesive gear, but I really appreciate the option. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, PS4, and Xbox One. Energy Damage 250' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing To Target: 2. Spread/THY only consumes 1 charge. so i have some questions about mudd's market, i'm tempted by the corrosive plasma weapon pack (although i'll wait for a sale because it is too expensive right now) and i wanted to know if:-you can claim it an infinite amount of time so you can equip all you ships with all corrosive plasma weaponsIf you equip at least two pieces of the Romulan Singularity Harness set, it gives +10% Plasma Dmg and +20 Flow Capacitors. Nazamroth • 2 yr. Beam Arrays fire a series of average damage beams across a 250° arc. . Section 31 Vanity Shield is my favorite though, because it reminds me of the Skunk Works projects by the US Air Force. C. Each weapon pack contains a choice of 6 different types of character-bound corrosive plasma weapons for $80. For information on space/starship damage, see Damage type (space). ago. A pack of six Corrosive Plasma space weapons can now be purchased from the Zen Store for 8,000 under the name Corrosive Weapons Pack as part of "Mudd's Market", though it periodically goes on massive discounts (upwards of 75% during special promotional sales). " Whether the. [deleted] · 6 yr. Edit VisualEditor View history Talk (0) Pages in category "Plasma space weapons (reputation)" This category contains only the following page. Myself, I use the Romulan Imperial Navy set and Plasma weapons to make use of the +plasma dmg bonus. At one point these weapons were the kings of DPS, but changes to plasma explosion consoles and the upgrade/crafting system have left them in the dust. " These would be versions of existing set weapons that are still the same energy type they have always been, but with different visuals available for that energy type. Beam Arrays fire a series of average damage beams across a 250° arc. This Plasma Omni Beam has sophisticated tracking hardware, improving shipwide Critical Strike chance when equipped. STO wiki Communications Quick links Factions Mudd's Market - Corrosive Weapons Pack/Info < Mudd's Market - Corrosive Weapons Pack Edit A pack of Corrosive Plasma Starship Weapons is purchaseable from Mudd's Market in the -Store, and comes bundled with one Ultimate Tech Upgrade which is automatically claimed on purchase. Special Equipment Pack - Isolytic Plasma Weapons can be obtained from the [Son'a Lock Box] & [Infinity Prize Pack: Weapon Pack]. The Romulan Experimental Plasma should be on any plasma beam boat. If some one who had no experience with STO read the description of the Embassy console and read the description of PrtG and the Plasma Wave console, you couldn't fault them for coming to the conclusion that they would buff the plasma proc. All plasmas have a 2. Viridian Plasma Array. 5 sec (Ignore Shields) +20% Accuracy. Doubles the amount of targets hit on spread: 6/8/10 targets based on spread rank. Plasma Torpedo Launcher. Plasma Energy (Plasma, Romulan Plasma, Caustic Plasma, Corrosive Plasma, and Plasma-Disruptor) Energy Plasma DoTs Projectile Plasma DoTs Fluidic. -Blinded By The Light Pack. Destructible/AOE on High Yield and disintegrates enemies that die to it. Admiral (Retired) It’s one weapon. The fact that the Plasma Wave console does buff the proc proves that it is in fact plasma damage, and that. Avantor fluid handling solutions . This set is obtained from the Gamma Task Force branch of the. Capitalizing on the defense. Star Trek Online Wiki. These weapons have standardized primary and secondary firing modes, while their unique aspect lies in the tertiary firing mode. -It's About Time Pack. -Crystal Barrier of Death Pack. Like sticking with only plasma based weapons and only using plasma boosting tactical consoles gives you a higher damage output per weapon than mixing phaser plasma, polaron, etc. dess30 Member Posts: 0 Arc User. Explore strange new worlds, seek out new life and new civilizations, and boldly go in this expanding vast universe. Corrosive Plasma [CrtD]x4 is possible, via the upgrade system. Whether the item contained herein is a ship weapon or a personal weapon remains a mystery until the box is opened. All three will be available starting this Thursday, April 16 th, and the entire Mudd’s Market will be on sale for 60% off from April 16th at 8am PT to April 20th at 10am PT! The Lukari console now boosts Plasma and I would guess the T6 Lukari weapon is some flavor of Plasma. If some one who had no experience with STO read the description of the Embassy console and read the description of PrtG and the Plasma Wave console, you couldn't fault them for coming to the conclusion that they would buff the plasma proc. This Equipment Pack can be obtained from the [Xindi-Terrestrial Lock Box] & [Infinity Prize Pack: Weapon Pack]. bobweir_is_part_dam • 10 mo. Below are the listed energy types, and what they do. Phaser • Zhat Vash Disruptor • Ba'ul Antiproton. Their damage will fall off with distance to the target. The Soliton Wave Impeller is an Experimental Weapon for starships. This is because the game thinks marks are modifiers, as such, it only will use the base Mk 0. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that slows the movement of afflicted foes. Experimental Weapons (previously known as Heavy or Heavy Escort Weapons) are a type of starship equipment which can be equipped on certain starships that have an Experimental Weapon slot. Thats of course still too expensive, but thats the idea of Mudds Store. I also like the dark chromed/glossy look of the. Whatever. It gives you a Bajoran pistol and Rifle. At 4 stacks the. No mess, no fuss. It desperately needs a mission set to bring it on par with other energy types as even Antiproton has a mission set, and that one gives Bonus AP damage so it's slightly better than other sets. Isolytic Plasma weapons have a chance to create a localized subspace tear at the target, dealing plasma damage to them and pulling in nearby enemies. From a thread on Reddit: Space Gear Consoles- No Modifiers when upgrading Mine - Corrosive Plasma Blast Mine Launcher [dmg] [ac/dm] Torp - Corrosive Plasma Torpedo launcher [dmg] [ac/dm] Cannon - Heavy Crescent Wave Cannon [crth] [ac/dm] Torp - Elachi Subspace Torpedo Launcher [crtd] [ac/dm] Mine - Concentrated. Well, there's a literal staff weapon in the Lobi store, but it looks nothing like a Goa'uld staff weapon (it's black, purple, and techno-looking. Only one crafted Omni-Directional Beam may be equipped at a time. Anything that's new player/alt friendly and holds up to starting endgame. The use of +Beam or +Cannon consoles to buff the plasma fire is the big part under fire right now. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. "Corrosive Plasma build" really isn't a thing. My Gorn Engineer, though, uses a DOT-heavy theme to accompany the toxic DOT from Bite. Corrosive Plasma weapons can be obtained from the [Special Equipment Pack - Corrosive Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Delta Expedition Lock Box]. Most ships do not have an Experimental Weapon slot. Plasma weapons (ground) Plasma weapons (space) Plasma Wide Beam Rifle. The Enhanced Plasma Infusion Space Set consists of two consoles and Quad Cannon weaponry: [Plasma Quad Cannons [Dmg]x3] [Console - Universal - Focused Singularity Modulator] [Console - Universal - Destabilized Tachyon Emitters] Plasma Quad Cannons can be equipped on any vessel that can load Dual Cannons. Rare Ship Weapon. Description. . The following Universal sets are broken out into 3 categories for ease of organization. Last modified: 29 May 2021 at 13:01. like to fly CCE with that weapons loadout. Special Equipment Pack - Diffusive Tetryon Weapons can be obtained from the [Tzenkethi Lock Box] & [Infinity Prize Pack: Weapon Pack]. gdoubleyou1. Isolytic Plasma ground weapons have a chance to create a localized subspace tear at the target, dealing plasma damage to them and pulling in nearby enemies. (Locators, tac colony). These Herald Antiproton weapons fire streams of Antiproton infused dark matter, and have a chance to enhance the output of energy-based weapons. S. Elachi Beam Array is a Disruptor -based directed energy damage weapon available for starships. There are two different types of starship weapons: Energy Weapons and Kinetic Weapons. It can be unpacked by players of all factions . This box contains weapons based on recovered Na'kuhl technology. The Borg Lock Box also has new Space and Ground weapons inside the Assimilated Plasma Weapon Pack. Techs you may end up getting from those are worth millions. if the same weapon would proc again, nothing. caustic, plasmatic biomatter, corrosive, Romulan, chronoplasma, and generic + crafted). Their damage will fall off with distance to the target. Isolytic Plasma weaponry have a chance to create a localized subspace tear at the target, dealing plasma damage to them and. Ideally the Swarmer Matrix bug can be addressed - it would bring the High Yield speeds of plasma torps down to that of the basic non-enhanced shot. - Plasma is often the weapon of choice for Romulans, due to their racial trait 'Plasma Weapon Specialist'. e. This box contains Ferenginar Plasma Weaponry. Plasma ground weapons have a chance to apply additional plasma damage. 6k. Their damage will fall off with distance to the target. The item obtained from this pack is also not bound and can be traded, mailed, sold or purchased from the Exchange . 5 bonus damage per enemy within 10 meters. This box contains Ferenginar Plasma Weaponry. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. Plasmatic. Both of these are very advantageous to have, particularly now that Corrosive Plasma weapons are out. Assimilated Plasma weapons have a chance to repair or heal the user over time, improving all Damage dealt during that period. Both the mine and torpedo are lobi exclusives, but have some hidden potential. r/sto. This stands more as a functionality review to inform anyone wishing to spend lobi on these. There has not been a great deal of love for Plasma since then, aside from the Corrosive Plasma from a lock box and some Lobi set that I have zero. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. Phaser -> Disruptor -> Plasma -> Tetryon -> Polaron. Attack Pattern: FU! End result: Tractor beam is now a weapon of mass destruction that rips away your enemy's defenses, melts them with plasma explosions, and leaves tears in the fabric of spacetime to ensure not a molecule of the target remains. Franklin, these weapons are available as cannons, beams, or ground wrist-weapons. I did not derive the base damage for these as I was merely testing some curiosity on Tribble. You have to use different plasma weapon type in each slot so that the dots don't overwrite (i. The Contractual Agreement is a Hazari-themed Space Set that consists of Corrosive Plasma Torpedo Launcher, Corrosive Plasma Blast Mine Launcher and Console - Universal - Bounty Hunter's Friend. We would like to show you a description here but the site won’t allow us. Conventional STO wisdom says: stick with one weapon type, to get the max out of the Vulnerability Locator Consoles. Corrosive plasma is better, but to afford a full set you probably have to accept a DMG modifier instead of the disruptor proc from Romplas. Chronoplasma technology can be found in both. Special Equipment Pack - Phased Polaron Weapons The label on this box indicates that it is a new form of hybrid weaponry known as "Phased Polaron" which combines the special effects of both Phaser and Polaron weaponry. At the exchange, this pack can be found under " Reward Packs " tab. Lukari ground weapons (store and the project one) and Corrosive Plasma are nice, they don't look too cartoonishly huge. It can be unpacked by players of all factions. The closest you can come to Cardassian ground weapons is from the DS9 pack. Procs don't = damage type. Description. For plasma if you have a Romulan or know someone who does get the plasma rifle and level it up a bit. Explore strange new worlds, seek out new life and new civilizations, and boldly go in this expanding vast universe. Resilience-Linked, which give you +5 Ablative Plating and +5 Engineering Readiness. 2 Plasma Damage (172. Corrosive Plasma Stun Pistols are ranged ground weapons available for characters and bridge officers. 5 sec delay you shoot spam at one. They are also. Phaser. Kinetic damage is dealt by. They fire a steady energy damage beam at a single target. Space Trait. Special Equipment Pack - Vaadwaur Polaron Weapons can be obtained from. Elachi space weapons have a chance to have a significant amount of armor penetration and to ignore the target's shields. This box contains Ferenginar Plasma versions of all standard space weapon types, as well as ground pistol and rifles. level 1. At the Exchange, the weapons from this pack can be found in "Personal Weapons" tab. 5% chance to apply, in a 1km radius of the target: X Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec. Chronoplasma Plasma weapons can be obtained from the [Special Equipment Pack - Chronoplasma Weapons], which has a chance to drop from the [Infinity Lock Box] and. Caustic Plasma Dual Heavy Cannons are a reward from Mission: Last Stand. As to the rest, Plasma fell out of favor with the transition from Per Shot to Per Cycle proc'ing. -Crystal Barrier of Death Pack. The Warpcore is a crafted Deuterium-Stabilized Warp Core Mk XV [Bat] [ECap] [W->A] [W->S] with -15% Weapon Power Cost. If you're trying to stick to STO lore, then disruptors might be your best bet. Corrosive Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Business, Economics, and Finance. These sets can be obtained through the Reputation System These sets can be obtained in the Lobi. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. Additionally the weapon pack will have a chance to drop an Omni-Directional Ferenginar. The fact that the Plasma Wave console does buff the proc proves that it is in fact plasma damage, and that. No. No one I know that runs plasma uses Romulan Plasma. Their secondary fire mode stuns a single target, and deals minor damage. To view the list of sets/items that provide visuals, see Visual Slots page. Obtained. The closest you can come to Cardassian ground weapons is from the DS9 pack. Corrosive plasma weapons, Temporal Specialization, and plenty of space wizardry. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. Page actions. Obtained. Behaving much the same as a standard plasma torpedo, this weapon has a chance to degrade an enemy's hull when it hits, gradually increasing in potency the longer it is. You only buy on a 75% or better sale. Store Unlock: Romulan Plasma Assault Weapons Mk XII; Equipment: Reman Advanced Prototype Impulse Engine Mk XII (Space Set). That mine cannot move and drops 1 mine instead of 4. This set is obtained from the New Romulus branch of the Reputation System. . The plasma bolt is nice, yes, but too slow for my taste - In my experience it gets shot down way more often than not.